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Quality
Gamebox 2.0 is a collection of simulations and
experiments that is both entertaining and educational.
Each game demonstrates and explains classic concepts
that are useful in quality management and SPC. Quality
Gamebox uses colorful graphics, animation, and sound
to enhance the learning experience.
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| Deming’s red
bead experiment demonstrates the theory of variation
while his funnel experiment shows the effects of
tampering. John McConnell’s dice experiment
illustrates the benefits of reducing variation. The
central limit theorem shows the effect of sampling, and
the quincunx explains the normal curve. |
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Quality Gamebox
is useful for training staff members, consultants, or
anyone who wants to illustrate basic statistical
concepts.
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Company Information
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